Anyone just entering the world of animation technology in recent years could be forgiven for thinking Apple and Adobe have always been at odds. Their escalating battle over Flash gives all the appearance of two hardened combatants who have had difficulty sharing the same planet, much less overlapping technical spheres.
But in the distant past, in computing years anyway, Apple and Adobe were a cozy couple. Apple’s Mac computers were seen as the must-use platform for graphics and desktop publishing, a niche Adobe has for all practical purposes owned forever. Macs received Adobe’s doting attention, and other platforms such as IBM-flavored PCs were lucky to get a second-rate look.
Over the years this has turned around as Microsoft’s Windows advanced in capability and PCs proved to be the default corporate workhorse of choice. The market spoke, Adobe listened, and Apple found itself in the lesser suitor role. Surely this didn’t sit well with the Cupertino crowd.



